Imperial Star Destroyer

7:08 PM





Phase One

* buff: Energy
* show all object names turned on
* avoid grenades!! pay attention to the floor and move

Tank stay with Krix. Start killing the Grenadiers in order, left to right. For this one you'll need to move around while taking out the Grenadiers. Similar approach with Krix, keep attacking Krix while moving, there will be fire across the room so don't stay still.





Phase Two


* talk to the Officer Npc
* stay together in the intersection/corner
* focus the groups fire on one Stormtrooper at a time until the Stormtrooper Squad Leader spawn
* kill the Stormtrooper Squad Leader as fast as possible to stop the spawn.




Phase Three

* begin the phase by killing a stormtrooper patrol
* stormtrooper dark guards will spawn in groups of 3. Kill them until the spawn stops.





Phase Four

* go on to the right in the hangar bay until you meet the officer from phase 2.
* pull the Stormtroopers from the hall. Attack them with all you got to kill them quickly.
* stasis Prat, kill the droids before killing Prat!
* after Prat is dead, make sure one group member talk to the head technician so you can use the elevator, wait for his arrival by the elevator.





Phase Five


One person pull the spawn, focus on the Black Sun Boarders (500k health, gold elite mobs). Medic and everyone else should stay out of his melee range since his aoe attack will cripple your heal/armor. Limit to one pull at a time. Move up until you reach the circular room.





When you reach the circular room, HUG the RIGHT wall and avoid the Black Sun Engineer aggro until you leave the room. Keep going, the Engineer and Boarder in the other room shouldn't be a problem. Once completed, head back to the elevator. If anyone aggro the Black Sun Engineer from the circular room on the way back, ignore him and keep moving until you are at the next floor.




Alternative way to skip this room: one Jedi/Spy will take all the aggro while everyone follow. Cloak to lose all the aggro and the whole group move on to the next floor.





Phase Six

* get your whole group through the door into the hallway with the boss. Anyone standing outside the hallway will get locked out of the room once the fight started.
* once the boss is dead, go up the elevator.


Phase Seven


The Grand Admiral. This is the easiest part of the instance. Have your tank aggro him and then kill him just as any other boss.

curtousey of RSpacerRebel's guide from swgforum

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